The roadmap
13 / April / 2026 —
Compi
Whenever I need to do a playtest of a new feature or a fix, I keep an unhealthy amount of time doing so. So I guess at least I like the game, and that's good enough. So, this is the roadmap for Tri-Strike Squadron:
- ✅️ Initial mockup to test movement, shooting and different mechanics
- ✅️ Define special and passive abilities for the ships
- ✅️ Define enemy ships
- ✅️ Mobile-compatible layout check
- ✅️ Add sounds
- ⬜️ Make background art
- ⬜️ Make final UI
- ⬜️ Make player-to-player incursion mechanics (includes map maker)
- ⬜️ Marketing approach
- ⬜️ Story elements
- ⬜️ Make final art
- ⬜️ Compose music
- ⬜️ ???
- ⬜️ Profit!
Tags: tss
